Random number generation in a programming languages

Quick links

3.1

Programming

3.2.1

Data types

3.2.2

Programming concepts

3.2.3

Arithmetic operations

3.2.4

Relational operations

3.2.5

Boolean operations

3.2.6

Data structures

3.2.7

Input/output and file handling

3.2.8

String handling operations

3.2.9

Random number generation

3.2.10

Subroutines

3.2.11

Structured programming

3.2.12

Robust and secure programming

3.3.13

Classification of programming languages

 

Syllabus content

Content   Additional Information
Be able to use random number generation   Students will be expected to use random number generation within their computer programs. An understanding of how pseudo-random numbers are generated is not required.

 

Random number generation in a programming languages

Random number generation in a programming languages

Random number generation in a programming languages.

 

 

3.1 Fundamentals of algorithms

3.2 Programming

3.3 Fundamentals of data representation

3.4 Computer systems

3.5 Fundamentals of computer networks

3.6 Fundamentals of cyber security

3.7 Ethical, legal and environmental impacts of digital technology on wider society, including issues of privacy

3.8 Aspects of software development

Glossary and other links

Glossary of computing terms.

AQA 8520: The 2016 syllabus

AQA pseudocode guide